(current edit: 2nd Sep. 2015)
Allright, since sounds are a big term and since the already small group of staff members have other things to do, I wonna crate this player-driven topic in which we collect what soundeffects are necessary after all and which sounds these could be by adding a link of a (in best case) free soundeffect.
Just go for example on one of these pages and link anything interesting you find there:
http://freesound.org/
and
http://www.audiomicro.com/
Of course there can be many suggestions for one and the same sound - actually this is even more productive since then @Hydro has a larger varity of sounds to pick from.
I will update this opening whenever someone posts new things that needs to be sounded or whenever someone adds a soundeffect example for something.
But please let us have some kind of structure here. Like categories in where a soundeffect belong to. Feel free to add new categories, too.
------- ------- The big list of soundeffects ------- -------
System:
Ambiente:
Interactions(NPCs/objects/players):
Battle:
Movement:
etc etc etc:
Allright, since sounds are a big term and since the already small group of staff members have other things to do, I wonna crate this player-driven topic in which we collect what soundeffects are necessary after all and which sounds these could be by adding a link of a (in best case) free soundeffect.
Just go for example on one of these pages and link anything interesting you find there:
http://freesound.org/
and
http://www.audiomicro.com/
Of course there can be many suggestions for one and the same sound - actually this is even more productive since then @Hydro has a larger varity of sounds to pick from.
I will update this opening whenever someone posts new things that needs to be sounded or whenever someone adds a soundeffect example for something.
But please let us have some kind of structure here. Like categories in where a soundeffect belong to. Feel free to add new categories, too.
------- ------- The big list of soundeffects ------- -------
System:
- Menue:
-hover a hotkey icon that summons one of the menues
http://freesound.org/people/Chocobaggy/sounds/252681/
-hover a skill in your costumizeable skillbar
-click a hotkey system icon
http://freesound.org/people/Chocobaggy/sounds/252681/
-confirm option
http://freesound.org/people/farpro/sounds/264762/
-decline option
-exit game
http://freesound.org/people/blue2107/sounds/172080/
http://freesound.org/people/landlucky/sounds/277403/
http://freesound.org/people/leviclaassen/sounds/107789/
http://freesound.org/people/noirenex/sounds/159399/
http://freesound.org/people/Rocotilos/sounds/178876/
http://freesound.org/people/SoundEffectsPodcast_com/sounds/256091/
-question window popping up
http://freesound.org/people/Chocobaggy/sounds/252681/ - Friend list
-add friend
http://freesound.org/people/Chocobaggy/sounds/252681/
-name not found
-add foe
-friend logged in
http://freesound.org/people/Chocobaggy/sounds/252681/ - Skills' window:
-spend skill point
-reset skill point - Status screen:
-spend status point
-reset status point
Ambiente:
- Grass area:
-birds
-wind touching leaves
-wind touches grass - Snow area:
- Deserted dry area:
- Small Towns/medium villages/big cities
-anvil/blacksmith
http://freesound.org/people/qubodup/sounds/182821/
-dogs
http://freesound.org/people/Tomlija/sounds/201207/ - Mines
- Caves
- Inhabitated houses
- Abandonned houses
- Graveyard
- Warzone
- Beach
- Sea
- Lake
- Underwater
-bubbles
http://freesound.org/people/Electroviolence/sounds/234546/ - Void Realm
- Cliff
-wind howling
-eagly cry
-birds
-falling stone pieces - Magic world:
-obnixious glow
http://freesound.org/people/DrMinky/sounds/166185/ - etc etc etc
Interactions(NPCs/objects/players):
- Players:
-show interaction menue of another player
-hide interaction menue of another player
-hover a button of said interaction menue - Consumeables:
-Health potion
-Mana potion
-Weird potion which causes you to enter a strange dream-like zone after drinking
-Remeedy potion
-Speed potion
-Magic scroll
-Bread
-Meat - Field interaction
-locked door
http://freesound.org/people/argos22/sounds/153145/
Battle:
- Knight skills
-skill misses target
-Basic Slash
http://freesound.org/people/jobro/sounds/74833/
-Power Slash
http://freesound.org/people/jobro/sounds/74833/
-Defensive Stance, activation
-Fury, activation
http://freesound.org/people/plagasul/sounds/79/
-Smite
-Shield Bash
-Iron Wall, activation
-Rage, activation
http://freesound.org/people/plagasul/sounds/79/
-Battleheart, activation - Ranger skills
-arrow misses
-Simple Shot, leave bow
-Simple Shot, hit target
-Power Shot, leave bow
-Power Shot, hit target
-Arise, activation
-Grapple, leave bow
http://freesound.org/people/qubodup/sounds/238989/
http://freesound.org/people/DiscoveryME/sounds/269053/
-Grapple, hit target
-Grapple, pull yourselfe to target
-Bear Trap, placing
-Bear Trap, catch enemy
-Bear Trap, release enemy
-Bear Trap, disappear
-Minor Haste, activation
-Eagle Eye, activation
http://freesound.org/people/thecluegeek/sounds/140847/
-Spike Trap, placing
-Spike Trap, deal damage
-Spike Trap, disappear
-Achilles, leave bow
-Achilles, hit enemy
-Achilles, stuck debuff removed - Mage skills
-flying magical object disappearing without hitting anything
-Energy Bolt, casting
http://freesound.org/people/Timbre/sounds/221683/
http://freesound.org/people/renatalmar/sounds/264981/
http://freesound.org/people/spookymodem/sounds/249819/
http://freesound.org/people/JoelAudio/sounds/77691/
-Energy Bolt, hitting
-Arcane Blast, casting
http://freesound.org/people/spookymodem/sounds/249817/
http://freesound.org/people/spookymodem/sounds/249819/
http://freesound.org/people/JoelAudio/sounds/77691/
-Arcane Blast, hitting
-Fire Bolt, casting
http://freesound.org/people/spookymodem/sounds/249817/
http://freesound.org/people/spookymodem/sounds/249819/
http://freesound.org/people/JoelAudio/sounds/77691/
-Fire Bolt, hitting
-Meditation, activation
http://freesound.org/people/suntemple/sounds/241809/
http://freesound.org/people/dan2008ds/sounds/214455/
http://freesound.org/people/gezortenplotz/sounds/20134/
http://freesound.org/people/ProfessionalSoundsFX/sounds/262327/
-Mana Stream, activation
http://freesound.org/people/renatalmar/sounds/264981/
http://freesound.org/people/qubodup/sounds/219566/
http://freesound.org/people/suntemple/sounds/241809/
http://freesound.org/people/dan2008ds/sounds/214455/
http://freesound.org/people/ProfessionalSoundsFX/sounds/262327/
-Ice Bolt, casting
http://freesound.org/people/Timbre/sounds/221683/
http://freesound.org/people/spookymodem/sounds/249819/
http://freesound.org/people/Taira%20Komori/sounds/214056/
-Ice Bolt, projectile hitting target
http://freesound.org/people/Taira%20Komori/sounds/214056/
-Ice Bolt, freeze debuff disappears
-Arcane Storm, casting
http://freesound.org/people/qubodup/sounds/238996/
http://freesound.org/people/qubodup/sounds/238992/
http://freesound.org/people/v0idation/sounds/115141/
-Teleport, caster disappears
http://freesound.org/people/RICHERlandTV/sounds/216089/
http://freesound.org/people/Robinhood76/sounds/178318/
-Teleport, caster re-appears
http://freesound.org/people/RICHERlandTV/sounds/216089/
-Reflect I, casting
http://freesound.org/people/spookymodem/sounds/249818/
http://freesound.org/people/suntemple/sounds/241809/
http://freesound.org/people/dan2008ds/sounds/214455/
-Reflect I, reflect gets triggered
http://freesound.org/people/Taira%20Komori/sounds/214056/ - Generell combat sounds
-player evades attack
-mana too low to use a skill
-health critically low
http://freesound.org/people/rap2h/sounds/151324/
-die
http://www.freesound.org/people/unfa/sounds/181351/
http://freesound.org/people/plagasul/sounds/79/
http://freesound.org/people/orangefreesounds/sounds/242082/
http://freesound.org/people/landlucky/sounds/277403/
http://freesound.org/people/B_Lamerichs/sounds/264053/
http://freesound.org/people/zagi2/sounds/178126/
-getting poisioned
-getting cursed
-getting torched
-getting wet
-getting blind
-getting stunned
-getting frozen
-getting confusion
http://freesound.org/people/Toivo161/sounds/242059/ - Monster sounds
-Zombie roar
http://freesound.org/people/spookymodem/sounds/249816/
Movement:
- Player moving sounds:
-step over grass
-step over snow
-step over sand
-step over stone
-step over wood
-step over wool
-walk through foot-deapth water
-walk through knee-deapth water
-wade through hips-deapth water
-wade through throat-deapth water
-wade underwater
-floating - Entering and leaving
-entering a house with door
http://freesound.org/people/Taira%20Komori/sounds/213704/
http://freesound.org/people/pagancow/sounds/15419/
http://freesound.org/people/ryancacophony/sounds/201989/
-entering a Tower
http://freesound.org/people/Taira%20Komori/sounds/213704/
-entering a cave
http://freesound.org/people/Taira%20Komori/sounds/213704/
http://freesound.org/people/Slave2theLight/sounds/157036/
-going upstairs
http://freesound.org/people/Taira%20Komori/sounds/213704/
http://freesound.org/people/btomimatsu/sounds/197985/
http://freesound.org/people/Slave2theLight/sounds/157036/
http://freesound.org/people/D%20W/sounds/152787/
http://freesound.org/people/mikaelfernstrom/sounds/68722/
-going downstairs
http://freesound.org/people/Taira%20Komori/sounds/213704/
http://freesound.org/people/D%20W/sounds/152787/
http://freesound.org/people/mikaelfernstrom/sounds/68722/
etc etc etc:
- etc:
-etc
Last edited by Pogofishmage on Wed 02 Sep 2015, 2:53 am; edited 8 times in total (Reason for editing : because I editted something)