I have narrowed the idea of combat down to one specific system and that is real time live action. That means no targeting, just pure all out battle.
But would players rather have the direction of the player determined by the arrow keys.... Or the mouse?
If determined by the arrow keys, then you just be running in the same direction as you wish to attack in, thus your attack direction is bound by your movement direction. If mouse controlled, you may run in any direction and attack in any direction simtaneously.
Think of an FPS shooter versus a game with a combat style such as ROTMG.
But would players rather have the direction of the player determined by the arrow keys.... Or the mouse?
If determined by the arrow keys, then you just be running in the same direction as you wish to attack in, thus your attack direction is bound by your movement direction. If mouse controlled, you may run in any direction and attack in any direction simtaneously.
Think of an FPS shooter versus a game with a combat style such as ROTMG.